Slider Revolution Responsive WordPress Plugin

Slider Revolution Responsive WordPress Plugin 7.1.5

No permission to download
Welcome to SeoBeGood
Explore seobegood.com for free access to premium themes, plugins, scripts, and digital resources. Join a thriving community of developers and enthusiasts today!
Register now!

Slider Revolution 7.1.5


  • 7.1.5

    July 25, 2026
    15 Bugfixes 26 New Features 8 Changes
    plusicon2.svg

    New Features

    • New Effects part in the animation timeline: add GPU effects to any layer and keyframe them like any other animation, each effect on its own timeline, Vignette, Film Grain, Glitch, Grain, Chromatic Aberration, Halftone, Duotone, Gradient Map, Posterize, Pixelate and Dither (Stylize), Defocus (Blur) and Motion Trail (Motion). Several effects on the same layer share a single WebGL context instead of one each
    • New Performance Observer: it measures the actual framerate, and if it drops below ~46fps for a sustained period the most expensive effects, Blur, Liquid Glass, Background Transitions, Distortion, Filmstrip carousel blur, are automatically simplified step by step instead of dropping frames. The chosen level stays stable for the current slide and starts fresh at full quality on the next one. In our tests a carousel with ~100 blurs went from 16 to over 30fps with minimal visual trade-off and significantly less GPU and CPU load (disable with SR7.perf.off = true)
    • Transition Pack: new Reveal Effect for image and video layers, pick a transition that plays as the layer animates in (Animation Mode timeline, IN scene). It rides the layer's own in-animation duration; Ease is selectable
    • Transition Pack: new Advanced Hover Effect for layers, transition-pack effects play on mouseenter (Interaction panel)
    • Layer Reveal effects from the core catalog: Double Parallax, the Zoom / Rotation / Slide / Cross Fade / Noise / Dream / Pull split tiles, and the 3D cubes (Columns / Rows / Boxes / Rain) can now reveal image and video layers
    • Reveal Effects have a Columns / Rows control to adjust the tile and piece count
    • Distortion: new visual Effect picker, an icon grid replaces the Effect dropdown (Displacement Map / Liquid Fluid / Cursor Zoom / Cursor Pixelate / Cursor Ripple / Sticky Image)
    • Particles Add-On: new Soft Glow / Bokeh rendering, particles can be soft-edged glowing orbs with an optional bright core, plus Additive and Screen blend modes so overlapping lights bloom instead of stacking flat
    • Particles Add-On: new Lifecycle animation, each particle is born small, grows as it fades in, keeps growing as it fades out and respawns elsewhere, with per-particle timing so the field never pulses in sync
    • Particles Add-On: new Depth Parallax hover mode, larger (nearer) particles shift more with the pointer for a layered 3D feel, plus a Spin control that rotates shape particles as they move
    • Particles Add-On: ten new ready-made presets, Bokeh Dream, Bokeh Rise, Bokeh Gold, Bokeh Aurora, Fireflies, Embers, Dust, Fog, Confetti and Falling Petals
    • Carousel: Auto Rotate Direction setting (Right to Left / Left to Right) — reverse autorotate motion and progression order, with matching arrow / bullet / tab navigation
    • Before/After: Divider Angle (0–90°) — continuous control from vertical (0°) through diagonal to horizontal (90°); legacy Horizontal/Vertical settings migrate automatically
    • Before/After: Handle Position (%) — place the drag button anywhere along the divider
    • Before/After: Follow Drag toggle — optionally keep the handle locked to Handle Position instead of tracking the pointer on the cross-axis
    • Paintbrush Add-On: new Effect mode selector — keep the classic Brush Reveal, or pick Curl Trail, a springy tapering cursor stroke with its own tip / tail colors, width, length, spring, glow and fade
    • The Cluster Add-On: new Resonance behavior — particles settle on a volumetric nodal field (cymatic volume) or a flat Chladni Plate instead of only following gravity, with Morph, Wavelength, Mode N/M/L, Amp, Damping, Drive, Opacity and Strike Decay
    • The Cluster Add-On: Resonance interaction — Mouse Drive (Amplitude / Strike / Local + Strike), Scroll Drive (Wavelength / Morph / Both), Strike button, optional Keep Gravity, and camera Motions (Still, Cinema Orbit, Hero Drift, Slow Tumble, Turntable, Vertigo Tilt)
    • The Cluster Add-On: five new factory presets — Resonance Sphere, Resonance Fold, Chladni Plate, Resonance Tumble and Resonance Vertigo — plus Soft Sphere, Dense Fold, Plate 3×2 and Plate 5×4 pattern shortcuts
    • The Cluster Add-On: new Magnetic behavior — turn a photo into an iron-filings grain cloud that springs back to the image; the cursor acts as a dipole magnet so grains stream along classic field-line arcs, then settle home again (Magnet, Rest, Strength, Threshold, Fill; sample image or layer background)
    • The Cluster Add-On: Magnetic photo fill — cover-fit bake with bilinear color sampling, saturation-safe Normal blending, and denser grains at rest that refine while streaming so the picture stays readable and the filings stay sharp
    • The Cluster Add-On: two Magnetic factory presets — Magnetic Photo and Magnetic Soft
    • The Cluster Add-On: 3D depth (Size Attenuation + Depth Fade), Interaction Orbit camera, Soft Disc particle style, Constraint behavior with neighbor distance bonds, softer mouse Gravity (Radius / Falloff / Attract-Repel-PushPull), and Particle-Love inspired presets (Constraint, Ice Bubbles, Hyper Mix, The Spirit, Love Low/Medium/High); Spirit/Streak overhaul — curl-driven fibrous filaments, Normal+depth volume, dense inGlobe presets
    • Panorama Add-On: Start X / Start Y — set the initial look direction in degrees (0–360° / −85…85°) before autoplay or drag; missing values default to 0 on existing modules
    • Panorama Add-On: Attach to Panorama — pin layers to a look direction (Look X / Look Y) so they travel with the sphere as hotspots, with hide-when-off-screen and "Use Current View"
    • New Animation Presets (Essentials): layer In / Out / Additional animations are now a live, preview-driven browser — hover any preset to watch it play in place, then open a hub to set its variant, easing and duration. Adds Curved Motion path presets (arc, swoop, whip, drift, hook, lob) and one-click WebGL Looks (Vignette, Film, Grain, Glitch, Noir, Vintage, Duotone, Chromatic, Halftone, Posterize, Pixelate, Dreamy) that render a live preview of the effect right in the grid, with Lifetime and Strength controls

    Bugfixes

    • Video layers now keep playing through background transitions instead of freezing on a still frame.
    • Several split background transitions that misbehaved on the previous engine — the Split Cut and Noise effects — now render correctly and stay smooth at full resolution.
    • Paintbrush slide backgrounds keep their real painted look through slide transitions and their strokes fade out naturally as the slide leaves; a 1-frame flash of a previously visited paintbrush slide at transition start is also gone.
    • Carousel Ken Burns now eases the pan and zoom back to its start when focus leaves a slide, instead of snapping.
    • Carousel / CarouselX Accordion: fixed a 1-frame flash where the previously focused panel jumped to the wrong position while rotating — the raw track position is no longer written to the DOM before layout effects are applied.
    • HTML5 slide-background and cover videos: the module now waits until the video has playable frames (up to 6 seconds) before starting the layer animations, so a hero no longer runs its intro ahead of a still-buffering video.
    • Filmstrip: WebP cards no longer pop in abruptly (preloaded media is reused and cards fade in when ready), and marquee tiles fade in only while they are on screen.
    • Before/After: the divider drag no longer loses to the slider swipe, and default "before" content is now clipped correctly inside the split (requires Before/After Add-On 7.1.2+).
    • Editor: add-ons that animate on the shared ticker (such as Particles) now play on the editor stage and update live as you change their settings.
    • Editor: importing a layer that was relative inside a group or column now switches it to absolute only when it lands on the slide root.
    • Editor: the layer 3D-rotation gizmo no longer leaves duplicate helper rings around other layers.
    • Editor: fixed a crash after an undo left empty entries in a slide's actions — layers could stay in the panel without drawing on stage, and new layers could not be added.
    • Editor: Shift+Add Slide(s) from the media library now refreshes the slide list and selects the first new slide immediately (no save/reload needed).
    • Add-Ons library: the "Page FX" tag now always uses its solid pink (action) style.
    • Editor: advanced (Transition Pack) background-transition previews now show the correct images and replay cleanly in the presets browser.

    Changes

    • Slide background transitions now render on the GPU: the whole background transition system, fades, motion, the filter transitions, the split and grid effects, and the 3D family (Cube, Stage Turn, Flip, Dynamic Toss), moved from the old canvas engine to WebGL. They stay smooth at full size, and both slides' layers now animate over the changing background
    • The "3D Effects" split transitions now render as real rotating bars instead of a flat approximation
    • Motion Blur now renders natively on the GPU
    • Pan Zoom: independent anchor point, and a rotated layer is covered properly instead of showing its edges
    • WebGL contexts are now released again for out-of-view modules and inactive slides, so a page with many modules uses far fewer of them
    • three.js now ships as its own file and is only downloaded when a module actually needs 3D, a page without 3D effects no longer loads ~780KB of it
    • Distortion: cleaner background edges (mirror texture wrap) removes the border artifacts, so the "BG Scale" zoom setting is no longer needed and was removed, this also ends the size "jump" between slides using different effects
    • Filmstrip slide backgrounds now ride slide transitions, the belt keeps scrolling through the out-animation

Version 7.1.4 (17th July 2026)

New Features
  • Ctrl + Space keyboard shortcut: preview the current slide in a new tab (same as the Slides list preview button)
  • Favorite modules from the dashboard and Select Module modal — starred modules are saved across reloads, shown at the top of the list by default, and can be filtered via Filter → Favorites
  • Module Position: choose Sticky None, Top (menu overlay), or Bottom (info / add-to-cart style bar) — overflow at the sticky edge can be set to Visible or Hidden; optional Reserve Space keeps page content from sitting under the sticky module
  • Drag and drop image, video (MP4), and — when DepthForge is installed — GLB 3D model files from the desktop onto the editor stage to upload them to the WordPress Media Library and add the matching layer type
  • Layer 3D rotation gizmo: toolbar toggle enters rotation mode on the selected layer and adds Reset / X / Y / Z controls — drag an axis ring on stage or drag up/down on the toolbar labels to rotate; drag inside the layer for free rotation; toggle again to exit (writes to Extra Style transforms)
  • Add-Ons library filter: Enabled in Module shows only add-ons turned on for the current module (editor only); filter options trimmed to All States, Enabled in Module, Global Addons, and Need Attention
  • Right-click context menu on the layers list — same layer actions as the stage context menu (edit, copy, paste, duplicate, delete, show/hide, lock/unlock)
  • Page Effects recorder: Preview Live opens the current (unsaved) effect in a new tab without writing to post meta
  • Chalk Line: draw each segment over or behind the rest of the page content, show or hide the tracking (ghost) path while live editing, and stroke widths up to 500px
  • DepthForge: Shift-click to multi-select 3D objects and move, rotate or scale them together around a shared centre — Duplicate and "Put in Center" apply to the whole selection
  • DepthForge: texture "Auto Fit to Area" toggle — on by default for artwork authored to the print area, off to reveal manual Transform / Repeat / Offset / Rotation placement
  • WooCommerce: dedicated Add to Cart layer action (AJAX, optional quantity) when WooCommerce is active — uses the current stream product
  • Simple Link actions: Meta picker for URL-safe dynamic tags (e.g. {{link}}, {{wc_add_to_cart}}, {{home_url}})
  • Quick Edit: text layers show a compact font summary under the textarea (family · weight · size · device) as a reference for Bulk Style Editor
Changes
  • Page Effects device switcher restyled like Quick Edit — icon buttons centred in the recorder top bar
  • WooCommerce {{wc_add_to_cart_button}} now always builds proper loop-style markup with ajax_add_to_cart and enqueues WooCommerce cart scripts
  • DepthForge: "Put in Center" now moves a 3D object to the centre of the camera's view and keeps its rotation and scale, instead of resetting it to the scene origin
Bug Fixes
  • Custom CSS/JS edits in the module scripts editor now correctly mark the module as unsaved
  • Fixed CodeMirror cursor and selection misalignment when re-opening Custom CSS/JS and other code editors after the panel was hidden
  • Context menu paste label now shows the correct property name (e.g. "Paste Parallax" instead of "Paste Layers") when copying partial layer properties
  • Fixed properties sidebar inputs not being focusable again after tabbing to the layers list search field
  • Fixed Gutenberg block dropdown menus misaligned in the Site Editor (zoomed / iframed canvas)
  • Made Gutenberg block flyout menus environment-proof (fixed portal + inline styles, no WP Popover dependency)
  • Hardened Gutenberg block chrome with inline layout styles so missing editor CSS cannot collapse header buttons or stretch menus
  • Removed overlapping parent-folder subtitles from the Move to Folder dropdown
  • Fixed slide Publish/Unpublish button layout breaking after toggle in the module list
  • Removed leftover Optimize action from slide menus in the overview (was dropped from modules in Oct 2025 but left on slides)
  • Fixed a white block editor screen with Jetpack active — the defer-exclusion filter no longer scans or rewrites inline scripts (e.g. the editor settings JSON), only real script file URLs
  • Fixed WooCommerce Add to Cart from product modules — empty {{wc_add_to_cart_button}} in stream data, missing AJAX classes, and same-page ?add-to-cart= links being treated as in-page scroll
  • Quick Edit: Meta/Icon inserts into text layers now save correctly (programmatic inserts fire the input event so the save queue gets the updated text)
  • Quick Edit: replacing a selected Meta token via the Meta picker now persists; text fields keep literal <br> (Enter inserts <br/>), matching the full editor
  • Quick Edit: Cmd/Ctrl+S blurs the active field and runs Quick Edit save (no longer triggers the full editor save)
  • Quick Edit: bulk font family/weight changes now persist settings.fonts so the frontend loads the new Google/custom fonts
  • Frontend: {{home_url}} and {{current_page_link}} basic metas now resolve on the published page — in layer text, inline links, and action URLs (previously only worked in the editor preview)
  • Full Height Offset (Decrease Module Height): remeasure and update module height when offset containers (e.g. theme headers) change size after line-wrap or font load, not only on window resize
  • Addons library: after Check for Updates, addon preview videos/banners load again without requiring a full page reload
  • Add-On install now reports the real reason it failed — a download, permission, extraction or license error is shown instead of a generic "Addon could not be activated", and a failed download no longer tries to activate the add-on
  • Timeline (experimental): Shift+click multi-select layers; drag a frame to move matching frames on all selected layers together (stops at colliding frames)
  • DepthForge: 3D object rotation and scale edited on one device no longer leak to all other devices — they are stored per device like position and the camera, and existing modules repair themselves on the next capture
  • DepthForge: the 3D world re-renders when switching device or resizing the stage, instead of only after toggling Animation/Editing mode
  • DepthForge: fixed the editor view jumping away from the saved framing on the first orbit
  • DepthForge: fixed the 3D World group background painting over the Slide Background and any 2D layer placed behind the world
  • Featured Slider: fixed a meta box crash in the Site Editor (undefined post meta on templates)
  • Filmstrip: full width Filmstrip no longer leaves a gap on the right — the live strip now expands across the theme's alignfull break-out margins instead of staying pinned to the content width

Members online

No members online now.

Latest posts

Trending content

Forum statistics

Threads
1,812
Messages
2,527
Members
113
Latest member
johnsmith2035